CPU Performance

Yous'll want a solid CPU for Homeworld Remastered. Interestingly, the LGA2011 processors with their many threads and big caches provide the best results. The Cadre i3 and Core i5 processors provided stiff performance which was comparable to the Core i7-4770K.

I was virtually to type 'shockingly, the AMD FX-9590 was slower than the Cadre i3-4130' only it's non as shocking as it seems since we have seen this before in new AAA titles. What is shocking is the fact that the Pentium G3220 beat the FX-8350 past a single frame.

At acme load both G3220 cores striking 100% for a brief 2d but for virtually of the benchmark they were under a lot less load for an average of but 75%. While the game programmer might telephone call for a quad-core, it seems even in the almost intense battles a decent dual-core will do.

Given Intel's superior core efficiency and the fact that the game seems to simply really need dual cores, this is likely the reason why the G3220 is able to school AMD's FX range.

Non-CPU intensive games such equally Evolve typically prove virtually no difference in functioning between a Core i7 clocked at ii.5GHz and 4.5GHz. Homeworld Remastered is clearly a CPU intensive game, just it really but uses ii cores heavily. For this reason the Core i7-4770K saw massive performance gains every 500MHz and the climb from two.5GHz to 4.5GHz yielded 62% more than performance, which isn't far off the eighty% increase in clock speed.

The AMD FX-8350 also benefited from a boost in clock speed, though at four.5GHz information technology was only able to beat the Core i7-4770K clocked at ii.5GHz by just 2fps.